Realistic AnatomySome may be questioning the purpose of my most recent deviations labeled 'Ecorche'.Realistic Anatomy by habariart
Since I have managed to reach a skill level adequate to create reproductions of cartoony characters, I have been wanting to try my hand at creating more realistic characters now. In order to improve your skills, you constantly have to reach for the next level!
The baseline framework of the human body is the skeleton, so I'm starting with that. After my skeleton is built I will make adjustments to make sure the parts look correct for building the muscles on top of them. After the muscles are built, I will then move on to the outer skin layer.
Prior to adjustments, this initial build of the skeleton will be fairly generic. After it is built, I will be able to differentiate the forms to allow for distinctly male and female skeleton shapes.
Since females are always more fun (at least for me) to create, I will first create a female model. I have chosen my first female model to be the character Dejah Thoris.